Modur Adventures
Played: Sep - Dec 2014
Edition: 3.5e
Background: Roughly 10 sessions towards the end of the year. I think it fizzled out because of scheduling and player dynamics.
NOTE: This game was Pre-Consolidation, so a lot of the lore is pseudo-canon. See Canonical Lore for more info.
The Party
Bynona Nonaya
Half-elf ranger.
Player: Missy
Hazmat Grimlager
Dwarf cleric.
Player: Joe
Shah-Sin Mozois
Human rogue.
Player: Nate
Timeline in Avo
3983 VR
The Story
There aren't any recaps for this game, and my notes are fuzzy, but basically: Zartax the wizard arrived in Modur and dug a gigantic hole in the ground. He left, but he, or the hole, was causing some weird "phasing" issues; people were blinking in and out of existence. [This was a way to explain when people couldn't make a session.] The party started to investigate what Zartax was up to, but they ended up getting killed at some point. Essentially, this party was very ineffective at getting anything done.