Modur Adventures

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Played: Sep - Dec 2014

Edition: 3.5e

Background: Roughly 10 sessions towards the end of the year. I think it fizzled out because of scheduling and player dynamics.

NOTE: This game was Pre-Consolidation, so a lot of the lore is pseudo-canon. See Canonical Lore for more info.

The Party

Bynona Nonaya

Half-elf ranger.

Player: Missy

Hazmat Grimlager

Dwarf cleric.

Player: Joe

Shah-Sin Mozois

Human rogue.

Player: Nate

Timeline in Avo

3983 VR

The Story

There aren't any recaps for this game, and my notes are fuzzy, but basically: Zartax the wizard arrived in Modur and dug a gigantic hole in the ground. He left, but he, or the hole, was causing some weird "phasing" issues; people were blinking in and out of existence. [This was a way to explain when people couldn't make a session.] The party started to investigate what Zartax was up to, but they ended up getting killed at some point. Essentially, this party was very ineffective at getting anything done.