Editing
Language
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Standard Languages == These are languages commonly found in [[Avo]]. === Common === Common, also known as ''sotter'', is, duh, the most commonly spoken language in the world. It is a pidgin language composed of thousands of loanwords cobbled together over the ancient human language, Sot. Sot was a “very simple language” according to the elves, who mistook it for guttural yawping for centuries. In order to communicate with the elves, the humans began to steal words from their language. They continued to do so with almost every other language (mainly halfling words, as the two beings became good friends over the centuries). Common also incorporates gestures, movements, and even body posture to better display meaning. Common script is displayed in characters derived from ancient Sot. Think of Romaji for Japanese characters. === Elvish === Elvish, known in Avo as ''wyrdrell'' (elvish for “wandering tongue”) has an analog to Welsh. It has many long, flowing syllables with the occasional abrupt plosive or other sound. Trills are also prominent in wyrdrell. Elves are well known for speaking slowly and deliberately, as they “don’t have anywhere to be.” Their script, similarly, is a long flowing cursive. === Dwarvish === Dwarvish, known as ''reidde'' (Dwarvish for “speech”), is a short, curt language, analogous to German but if every word was a single syllable. It is best known for having far fewer phonetic sounds than other languages, and most of those sounds are meant to be very quick plosives, likely due to the dwarves' presence around loud forges. Their script is entirely composed of runes. === Halfling === Halfling, called ''moddretung'' (halfling for “mother tongue”) sounds a lot like ancient Sot, leading some scholars to hypothesize that the two languages grew from each other. If Common is Modern English, Halfling sounds a lot like Old English. === Gnomish === Gnomish sounds a lot like a very nasally Italian. Nearly all the plosives in gnomish are voiced, and people often say that gnomish is “spit on you” rather than spoken. Gnomish is also well-known for having a variety of meanings for words, leading to subtle subtext. For example, the phrase “you’re a good one” can also be translated as “you’re a devil’s asshole.” === Giant === The language of the giants is low and rumbling, like a thunderstorm. For such large beings, giants are often soft spoken and difficult to hear. === Goblin === The goblinoids speak in very lazy and sloppy “gibberish,” which can be difficult to understand even for fluent speakers. However, the key to goblin is that goblinoids often speak in short thoughts, strung together with filler, in much the same way we say “uhhh” between thoughts. === Orc === To an untrained ear, orc sounds surprisingly similar to Common, although if the speaker was speaking complete nonsense words.
Summary:
Please note that all contributions to Josh's D&D Campaigns Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Jcbdnd:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Tools
What links here
Related changes
Page information